iOS

CoreImage

A set of components for near real-time, pixel-accurate image and video processing in Mac OS X, allows to apply filters to images, use such effects as modifying the vibrance, hue, exposure, etc

EventKit

A set of classes to access and manipulate a user’s reminders and calendar events.

Fabric

An Apple mobile platform for building applacations, it has modular kits for mix and match to build the apps, it is integrated into development environment, what makes adding new services easier. 

FastLane

An automatiom tool used to automate beta deployments and releases for iOS and Android apps, it handles tedious tasks (generating screenshots, code signing, etc). 

Flurry

A mobile analytics platform, designed for analyzing consumer interactions with applications, creating the advertise solutions. Is owned by Yahoo. 

GCD

Stands for Grand Central Dispatch, a technology developed by Apple to optimize application support for concurrent code execution on multicore systems. 

HockeyApp

A comprehencive service, iOS platform used to manage mobile apps though all phases of development and accelerate delivery of quality software. 

In APP purchase

A purchase made from within a mobile application, including extra content or subscriptions, first became available in Apple Store, later also within The BlackBerry. 

MapKit

A framework for embedding maps into your windows and views, using which you are enabled to add annotations and overlays to the map, provide text completion for users, etc.

Memory Graph Debugger

A memory analysis tool which enables to find memory leaks, retain cycles and so on.

MessageUI

An iOS framework that provides special type of view controllers, User interfaces for email/SMS, used for delivering messages and mail which doesn’t require leaving actual application.

Metal

A new low-level 3D graphics API for rendering and computing.

Moya framework

A functional networking library that applies the best of Swift's language and compiler features to network requests. 

NSOperation

An abstract class that offers a thread-safe structure for modeling state, priority, dependencies, and management. Concrete subclasses are: NSBlock​Operation, NSInvocation​Operation. 

Objective-C

An object-oriented programming language that is based on C and used for building iOS and OS X apps. 

Property Lists

A structured data representation used by Cocoa as a convenient way to store, organize, and access standard types of data, it's used extensively by applications and other software on OS X and iOS. 

QuickBlox

A cloud communication backend that simplifies mobile application development, allows to add Push Notifications, Chat, Messaging etc into mobile and web apps.

Reactive code

Programming with asynchronous data streams.

ReactiveCocoa

An Objective-C framework for Functional Reactive Programming. Allows to write code in a declarative manner rather than imperative. 

Realm

A flexible platform for building offline-first, reactive mobile apps reactive apps and realtime collaborative features.

RxSwift

Reactive Programming in Swift

Stack Views

A powerful tool for quickly and easily designing your user interfaces.

StoreKit

An iOS framework designed to handle everything about In-App Purchases, it allows an application to request payment from a user for additional content or functionality. 

Storyboard

A visual tool of the appearance and flow of iOS application, it helps to create all the screens of an application and interconnect the screens under one interface. 

Swift

The newest programming language from Apple for developing iOS, OS X, watchOS, and tvOS apps. It builds on the best of C and Objective-C, offers better type safety, security, and performance. Its major release is Swift 3.0.

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