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Short for Open Graphics Library. A cross-language, cross-platform API for developing 2D and 3D graphics applications. It is used in CAD, video games, virtual reality and other visualisations. The software also offers a set of functions for special effects, rendering and texture mapping.
First released | January 1992 |
Developed by | Silicon Graphics |
Latest stable version | OpenGL 4 |
Open-source | Yes |
Used by | Adobe, Kodi, Autodesk |
Vulkan is a redesign of OpenGL