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Short for Open Graphics Library. A cross-language, cross-platform API  for developing 2D and 3D graphics applications. It is used in CAD, video games, virtual reality and other visualisations. The software also offers a set of functions for special effects, rendering and texture mapping.

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First released January 1992
Developed by Silicon Graphics
Latest stable version OpenGL 4
Open-source Yes
Used by Adobe, Kodi, Autodesk

Interesting facts

Vulkan is a redesign of OpenGL


Development by Synergize.digital

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