This website uses cookies
We use cookies to continuously improve your experience on our site. More info.
A cross-platform framework for game development and 3D rendering. It offers different features to facilitate 3D game development, including graphics, collision detection, audio and I/O devices support. Panda3D also provides tools for performance analysis, debugging, physics system integration and AI tools.
First released | 2002 |
Developed by | Disney Interactive until 2010, Walt Disney Imagineering, Carnegie Mellon University |
Latest stable version | 1.x |
Open-source | Yes |
Used by | Airblade, Ball in Maze, Asteroids |