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A cross-platform 3D rendering engine. OGRE offers features for increased productivity in rendering 3D scenes, clean and uncluttered design. It also supports 3D APIs, animation (sophisticated skeletal, flexible shape, generic, etc.), customizable scene management and special effects.
First released | 2001 |
Developed by | The OGRE Team |
Latest stable version | 13.x |
Open-source | Yes |
Used by | Ring of Rods, Skyscraper Simulation, WorldForge |