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Open Graphics Library for Embedded System is a simplified version of OpenGL. It is a cross-platform API for full-function 2D and 3D graphics (including consoles, phones, appliances, etc.). Creates a flexible low-level interface between software and graphics acceleration.

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First released 2003
Developed by Khronos Group
Latest stable version OpenGL ES 3
Open-source Yes
Used by Google, Apple, Microsoft

Development by Synergize.digital

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