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Open Graphics Library for Embedded System is a simplified version of OpenGL. It is a cross-platform API for full-function 2D and 3D graphics (including consoles, phones, appliances, etc.). Creates a flexible low-level interface between software and graphics acceleration.
First released | 2003 |
Developed by | Khronos Group |
Latest stable version | OpenGL ES 3 |
Open-source | Yes |
Used by | Google, Apple, Microsoft |