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A 2D game engine used to develop 2D games for iOS. SpriteKit makes it easier to create high-performance, battery-efficient 2D games. It's supported across all of Apple platforms including iOS, macOS, tvOS, and watchOS. The tool needed to develop SpriteKit games is Apple's IDE Xcode.
First released | 2013 |
Developed by | Apple |
Open-source | Not defined |