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A dynamic scripting language, it is lightweight, multi-paradigm and cross-platform, designed primarily for embedded systems and clients, is easy to add to an existing C or C++ application.
First released | 1993 |
Developed by | Robert Jerusalimsky, Waldemar Selish, Luis Enrique di Figueiredo |
Latest stable version | Lua 5 |
Used by | Adobe, Blizzard, EA Games |
The language is widely used to create replicable software (for example, it is written on the graphic interface of the Adobe Lightroom package). Also became known as the programming language of levels and extensions in many games (including World of Warcraft) because of the ease of embedding, speed of code execution and ease.