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Three.js

A framework build on top of WebGL which makes it easier to create 3D graphics in the browser, it uses a canvas + WebGL to display the 3D scene.

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First released 2010
Developed by Ricardo Cabello
Open-source Not defined

Interesting facts

Three.js does a job of abstracting away many of the details of WebGL. 

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Development by Synergize.digital

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